Alexey Andreev (b. 1972) is a Russian artist, lives and works in Saint-Petersburg.
2006-2012 Animated film "Koo! Kin-Dza-Dza" (senior concept artist), the winner of the Asia Pacific Screen Awards 2013 (best animated film).
2017 “The Roadside Picnic”, TV series based on the novel of the Strugatsky brothers, Sony Pictures, film director Alan Taylor (Concept Artist)
1994, Novgorod State University,
Bachelor of Architecture And Design
1993, Personal Exhibition, Novgorod State University,
1993, ‘Black And White Dreams’ personal exhibition,
Novgorod State University, Veliky Novgorod
2002 , ‘Artist’s Head: Sectional View’ personal exhibition,
Valencia Gallery, St. Petersburg
2014 Personal Exhibition, Center of Contemporary Arts, Veliky Novgorod, Russia
2014 "A Separate Reality', Personal Exhibition, Art gallery, Chudovo, Russia
2014 "A Separate Reality', Personal Exhibition, Kino Iluzion, Warsaw, Poland
2015 "Generator Of The Universes", Creative claster "ArtMuza" (with Igor Ivanov), St. Petersburg, Russia
2015 "A Separate Reality', Personal Exhibition, Ausländerrat Dresden e.V., Drezden, Germany
2015 "Metronomicon", Erarta Contemporary Art Center, St. Petersburg, Russia
1994, MONOLOGUES, Novgorod State University, Veliky Novgorod, Russia
2001, "St. Petersburg-2001" St. Petersburg, Russia
2011, “Support Japan”, Vaad Gallery, London, UK
2011, “Offtop”, Erarta Contemporary Art Center, St. Petersburg, Russia
2013 Group Exhibition, Gauntlet Gallery, San-Francisco, USA
2013 “Think Ahead” group exhibition, Museum Victoria, Melbourne, Australia
2014, “Shumotron”, Erarta Contemporary Art Center, St. Petersburg, Russia
2014, "UP", Athens, Greece
2016, “Digital Dreams”, Art-Bank, St. Petersburg, Russia
2001, CompuArt, Russia
2009, CG Magazine, China
2009, Photoshop Magazine, Turkey
2009-2011, 2D Artist Magazine, UK
2010, Inspire Me, Ucraine
2010, Wired magazine (italian version)
2011, interview and cover art for Advanced Creation Photoshop Magazine, France
2011, Page Magazine, Germany
2011, Advanced Photoshop Magazine, UK
2011, Creative Fluff Magazine, US
2012, Tribe Magazine, UK
2012, Art Joker, Украина
2012, DONTPOSTME (russian edition)
2012, Mir Fantastiki, Russia
2012, ARTNOIS Magazine, US
2012, Colossal, US
2012, EMPTY KINGDOM Magazine, US, UK
2016 RENDER.RU, Russia
2016 Magic CG, Russia
Private collections both in Russia and abroad
1993-95, Lecturer, Composition basics, academic drawing. Novgorod State University, Veliky Novgorod
2000-2001, Guest Lecturer, graphic design basics, Adobe Photoshop practical course, St. Petersburg State University for Culture and Arts, St. Petersburg
... the nagual Elias went to his dreaming journeys the way a wild animal prowls for food... visited, let’s say, the junkyard of infinity... and copied whatever he saw, but never knew what those things were used for, or their source”.
These Carlos Castaneda’s words from his ‘Power Of Silence’ are the closest description of my perception of creation process. Never did I – and never will – take the creation as a product of man’s intellect. Instead I take it as activity aiming to fix certain states of comprehension I experienced in my childhood, in my dreams, etc. David Linch would define this as the journey of the intuition.
I never discuss how this mechanism works – I am inclined neither to mysticism nor to intellectual speculations. However human brain is the most complex thing ever created in the Universe, and our conscious awareness is only a thin film in the ocean of unconsciousness. Everything is possible in this ocean. I work and I get back to those states of comprehension, to my childhood memories, to my dreams. I experience them again and again. This is my only motivation to do what I do.
It sounds paradoxical but digital art attracts me because it is free of technological influence. While in traditional arts technologies dramatically limit the artist – his ability to stylize works in graphics or extremely time consuming process of paint drying, in digital painting I sit in front of a screen, grab the stylus and see the result immediately.
Another advantage I find in digital arts is the absence of such sensitive for many definition as “original”. The pixels can only be shown as artist wanted them to be shown, the parameters of each pixel are identical on any screen. Why do I find it great? Because traditional visual art have long ago lost it’s purity. It is overfetished, so to speak. Canvas and stretcher now mean a lot more then real art and its beauty. This created the overwhelming wish to possess the originals and readiness to pay huge amounts of money.
Contrary, my high definition works are not at all expensive. Thanks to moderate pricing in the form of prints they open so many doors. Thanks to their digital origin people are not distracted with things not connected to art...